Hopping Mouse Studies for Animation
Spinifex Hopping Mouse study. I am absolutley fascinated by this tiny Australian creature. So I have decided to animate this animal in an animated short I have planned out. To get to a good character design, I needed to study this animal from life. For the last few weeks I have done extensive research and watched tons of video footage of how the character moves. This helps me to get a good understanding of the mouse. Once I get to know the basic forms and shapes of the animal, I can then caricature it to suit my needs.
Study from life – Spinifex Hopping Mouse
Pictured below, was my very first few sketches of the animal using reference images. I did not want to spend a lot of time on it. All I needed to do is to quickly capture the animal gesture and quickly get a good feel of the animal. Each one took about 1-2 minutes to do. I added the quick shading afterwards, just to pretty it up.

Some more reference study
After a few weeks of study and drawing from memory, I felt I did not understand the hopping mouse enough and my sketches were lacking something. I needed to revert back to some more reference. In the image below, I tried to capture these as quickly as I can, but with more precision, taking my time and really trying to understand the anatomy and forms. These took approximately 5 minutes each to complete, including the simple shading.

Character Design
Finally, after all that sketching, I believe I am ready to design the character for animation. During the last few weeks while doing the mouse studies I also did some character designs in between. I probably spent more time designing the character than the initial study period. I would go back and study the hopping mouse if my character design wasn’t working. Below, is the final character design that I am finally happy with and in a few different poses and actions. I say final, but not refined. These are still in rough form and in the next few weeks I will refine it and create a character model sheet.

Quick posing
Here I am just playing around with some quick poses. I needed to test the character and be able to pose it very quickly, since I need to draw it hundreds, or even thousands of times for animation.

Thumbnail sketches
In the image below are some quick thumbnail sketches for a possible shot in my short film. Animators use thumbnail sketches to plan out their animation before they start animation. It can save heaps of time. Thumbnails can be considered a blue print for the animation. In this shot, I want the hopping mouse to pop his head out the hole, look around a few times until he sees something catching his eye. Finally he jumps out.
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Awkard angles
While trying to do some animation tests, I found it quite difficult drawing the hopping mouse from certain angles. I had to go back and do some more research yet again. This is what happens when you don’t have a character model sheet to follow. Here are few sketches of the mouse from a few different angles. A model sheet will definately be on the way soon.

Keep up to date and follow the progress of this project.
Go to Project Page
Tools used
These sketches are done using Sketch Book Pro. A really great software from Autodesk which makes sketching fun and easy and a Wacom Cintiq.

